Ich verwende Swift zum Programmieren mit iOS, und ich verwende diesen Code zum Verschieben der UITextField
, aber es funktioniert nicht. Ich rufe die Funktion keyboardWillShow
korrekt auf, aber das Textfeld wird nicht verschoben. Ich verwende Autolayout.
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}
deinit {
NSNotificationCenter.defaultCenter().removeObserver(self);
}
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
//let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
var frame = self.ChatField.frame
frame.Origin.y = frame.Origin.y - keyboardSize.height + 167
self.chatField.frame = frame
println("asdasd")
}
}
An den vorhandenen Antworten müssen einige Verbesserungen vorgenommen werden.
Erstens ist die UIKeyboardWillChangeFrameNotification wahrscheinlich die beste Benachrichtigung, da Änderungen vorgenommen werden, die nicht bloß ein-/ausgeblendet sind, sondern Änderungen aufgrund von Tastaturänderungen (Sprache, Verwendung von Drittanbieter-Tastaturen usw.) und auch Rotationen (Hinweis unten in der Tastatur) auch zur Unterstützung der Hardware-Tastaturverbindung gehandhabt werden).
Zweitens können die Animationsparameter aus der Benachrichtigung abgerufen werden, um sicherzustellen, dass die Animationen ordnungsgemäß miteinander verbunden sind.
Möglicherweise gibt es Optionen, um diesen Code ein wenig zu bereinigen, insbesondere wenn Sie mit dem Auspacken des Wörterbuchcodes vertraut sind.
Swift 3.x/4.x
class MyViewController: UIViewController {
// This constraint ties an element at zero points from the bottom layout guide
@IBOutlet var keyboardHeightLayoutConstraint: NSLayoutConstraint?
override func viewDidLoad() {
super.viewDidLoad()
// Note that SO highlighting makes the new selector syntax (#selector()) look
// like a comment but it isn't one
NotificationCenter.default.addObserver(self,
selector: #selector(self.keyboardNotification(notification:)),
name: NSNotification.Name.UIKeyboardWillChangeFrame,
object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
@objc func keyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue
let endFrameY = endFrame.Origin.y ?? 0
let duration:TimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIViewAnimationOptions.curveEaseInOut.rawValue
let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
if endFrameY >= UIScreen.main.bounds.size.height {
self.keyboardHeightLayoutConstraint?.constant = 0.0
} else {
self.keyboardHeightLayoutConstraint?.constant = endFrame?.size.height ?? 0.0
}
UIView.animate(withDuration: duration,
delay: TimeInterval(0),
options: animationCurve,
animations: { self.view.layoutIfNeeded() },
completion: nil)
}
}
(Bearbeitet, um die Tastaturanimation außerhalb des Bildschirms zu berücksichtigen, anstatt zu verkleinern, wie in @ Gabox 'awesome Kommentar unten)
Wenn Sie Auto Layout verwenden, gehen Sie davon aus, dass Sie für Bottom Space die Einstellung Superview festgelegt haben. In diesem Fall müssen Sie lediglich den Wert der Einschränkung aktualisieren. So machen Sie es mit ein bisschen Animation.
func keyboardWasShown(notification: NSNotification) {
let info = notification.userInfo!
let keyboardFrame: CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.bottomConstraint.constant = keyboardFrame.size.height + 20
})
}
Das hartcodierte 20 wird nur hinzugefügt, um das Textfeld etwas oberhalb der Tastatur zu platzieren. Andernfalls berühren sich der obere Rand der Tastatur und der untere Rand des Textfelds.
Setzen Sie den Wert der Einschränkung auf den ursprünglichen Wert zurück, wenn die Tastatur geschlossen wird.
Eine einfache Lösung besteht darin, die Ansicht mit konstanter Tastaturhöhe nach oben zu verschieben.
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}
func keyboardWillShow(sender: NSNotification) {
self.view.frame.Origin.y = -150 // Move view 150 points upward
}
func keyboardWillHide(sender: NSNotification) {
self.view.frame.Origin.y = 0 // Move view to original position
}
Swift 3
NotificationCenter.default.addObserver(self, selector: #selector(RegisterViewController.keyboardWillShow(sender:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(RegisterViewController.keyboardWillHide(sender:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
Um die Ansicht zu verschieben, während Sie das Textfeld bearbeiten, versuchen Sie Folgendes: Ich habe dies angewendet
func textFieldDidBeginEditing(textField: UITextField) {
self.animateViewMoving(up: true, moveValue: 100)
}
func textFieldDidEndEditing(textField: UITextField) {
self.animateViewMoving(up: false, moveValue: 100)
}
func animateViewMoving (up:Bool, moveValue :CGFloat){
var movementDuration:NSTimeInterval = 0.3
var movement:CGFloat = ( up ? -moveValue : moveValue)
UIView.beginAnimations( "animateView", context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(movementDuration )
self.view.frame = CGRectOffset(self.view.frame, 0, movement)
UIView.commitAnimations()
}
Ich habe diese Antwort aus dieser Quelle erhalten UITextField bewegt sich nach oben, wenn die Tastatur in Swift erscheint
IN DER SCHNELLEN 4 ---
func textFieldDidBeginEditing(_ textField: UITextField) {
animateViewMoving(up: true, moveValue: 100)
}
func textFieldDidEndEditing(_ textField: UITextField) {
animateViewMoving(up: false, moveValue: 100)
}
func animateViewMoving (up:Bool, moveValue :CGFloat){
let movementDuration:TimeInterval = 0.3
let movement:CGFloat = ( up ? -moveValue : moveValue)
UIView.beginAnimations( "animateView", context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(movementDuration )
self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
UIView.commitAnimations()
}
Ich liebe sauberen Swift-Code. Hier ist der engste Code, mit dem ich eine Textansicht mit der Tastatur nach oben/unten verschieben könnte. Es arbeitet derzeit in einer iOS8/9 Swift 2-Produktions-App.
UPDATE (März 2016): Ich habe meinen vorherigen Code so weit wie möglich verschärft. Außerdem gibt es hier einige beliebte Antworten, die die Tastaturhöhe und die Animationsparameter fest codieren. Dazu gibt es keinen Grund, ganz zu schweigen davon, dass die Zahlen in diesen Antworten nicht immer mit den tatsächlichen Werten übereinstimmen, die ich auf meinem 6s + iOS9 sehe (Tastaturhöhe 226, Dauer 0,25 und Animationskurve 7). In jedem Fall ist es fast kein zusätzlicher Code, um diese Werte direkt vom System abzurufen. Siehe unten.
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}
func animateWithKeyboard(notification: NSNotification) {
// Based on both Apple's docs and personal experience,
// I assume userInfo and its documented keys are available.
// If you'd like, you can remove the forced unwrapping and add your own default values.
let userInfo = notification.userInfo!
let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().height
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as! UInt
let moveUp = (notification.name == UIKeyboardWillShowNotification)
// baseContraint is your Auto Layout constraint that pins the
// text view to the bottom of the superview.
baseConstraint.constant = moveUp ? -keyboardHeight : 0
let options = UIViewAnimationOptions(rawValue: curve << 16)
UIView.animateWithDuration(duration, delay: 0, options: options,
animations: {
self.view.layoutIfNeeded()
},
completion: nil
)
}
HINWEIS: Dieser Code behandelt den meisten Kommentar/allgemeinen Fall. Es kann jedoch mehr Code erforderlich sein, um unterschiedliche Orientierungen und/oder benutzerdefinierte Tastaturen zu handhaben Hier ist ein ausführlicher Artikel zum Arbeiten mit der iOS-Tastatur. Wenn Sie jedes Szenario behandeln müssen, kann dies hilfreich sein.
Edit: Ich empfehle eine einfachere und sauberere Lösung. Ändern Sie einfach die Klasse der Beschränkung des unteren Abstands in KeyboardLayoutConstraint . Es wird automatisch auf die Höhe der Tastatur erweitert.
Dies ist eine verbesserte Version der Antwort von @JosephLord.
Wie auf iOS 8.3 iPad Simulator getestet, Portrait. Xcode6.3 beta4, ich habe festgestellt, dass seine Antwort nicht funktioniert, wenn sich die Tastatur versteckt, da UIKeyboardFrameEndUserInfoKey
"NSRect: {{0, 1024}, {768, 264}}";
ist. Die Höhe ist niemals 0
.
Dies geht zurück auf die traditionelle Variable UIKeyboardWillShowNotification
und UIKeyboardWillHideNotification
, um besser zu erkennen, wann sich die Tastatur versteckt, anstatt sich auf die Höhe des Endrahmens zu verlassen. UIKeyboardWillShowNotification
wird auch gesendet, wenn der Tastaturrahmen geändert wird, so dass er alle Anwendungsfälle abdeckt.
// You have to set this up in storyboard first!.
// It's a vertical spacing constraint between view and bottom of superview.
@IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillHideNotification, object: nil);
}
deinit {
NSNotificationCenter.defaultCenter().removeObserver(self)
}
func keyboardNotification(notification: NSNotification) {
let isShowing = notification.name == UIKeyboardWillShowNotification
if let userInfo = notification.userInfo {
let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
let endFrameHeight = endFrame?.size.height ?? 0.0
let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
self.bottomSpacingConstraint?.constant = isShowing ? endFrameHeight : 0.0
UIView.animateWithDuration(duration,
delay: NSTimeInterval(0),
options: animationCurve,
animations: { self.view.layoutIfNeeded() },
completion: nil)
}
}
Dies ist eine verbesserte Version von @JosephLord und der Antwort von @ Hlung. .__ Es kann gelten, ob Sie eine Tab-Leiste haben oder nicht. Und es würde die Ansicht perfekt wiederherstellen, die durch die Tastatur in die ursprüngliche Position verschoben wird.
// You have to set this up in storyboard first!.
// It's a vertical spacing constraint between view and bottom of superview.
@IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
// Receive(Get) Notification
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardNotification:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardNotification:", name: UIKeyboardWillHideNotification, object: nil)
self.originalConstraint = self.keyboardHeightLayoutConstraint?.constant //for original coordinate.
}
func keyboardNotification(notification: NSNotification) {
let isShowing = notification.name == UIKeyboardWillShowNotification
var tabbarHeight: CGFloat = 0
if self.tabBarController? != nil {
tabbarHeight = self.tabBarController!.tabBar.frame.height
}
if let userInfo = notification.userInfo {
let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
self.keyboardHeightLayoutConstraint?.constant = isShowing ? (endFrame!.size.height - tabbarHeight) : self.originalConstraint!
UIView.animateWithDuration(duration,
delay: NSTimeInterval(0),
options: animationCurve,
animations: { self.view.layoutIfNeeded() },
completion: nil)
}
}
ich arbeite mit Swift 4 und ich habe dieses Problem gelöst, ohne dass eine zusätzliche Einschränkung für den unteren Bereich verwendet wird. Mein Code ist hier. Er arbeitet wirklich an meinem Fall
1) Benachrichtigungs-Observer hinzufügen in Haben geladen
override func viewDidLoad() { super.viewDidLoad() setupManager() // Do any additional setup after loading the view. NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil) }
2) Benachrichtigungsbeobachter entfernen wie
deinit { NotificationCenter.default.removeObserver(self) }
3) Tastatur hinzufügen/ausblenden Methoden wie
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.frame.Origin.y -= keyboardSize.height
self.view.layoutIfNeeded()
})
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.frame.Origin.y += keyboardSize.height
self.view.layoutIfNeeded()
})
}
}
4) Füge einen textfeild-Delegierten hinzu und füge Touches hinzu. Began-Methoden .usefull zum Ausblenden der Tastatur, wenn außerhalb des textfeild auf dem Bildschirm berührt wird
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}
Ich habe ein Swift-3-Protokoll erstellt, um das Aussehen/Verschwinden der Tastatur zu behandeln
import UIKit
protocol KeyboardHandler: class {
var bottomConstraint: NSLayoutConstraint! { get set }
func keyboardWillShow(_ notification: Notification)
func keyboardWillHide(_ notification: Notification)
func startObservingKeyboardChanges()
func stopObservingKeyboardChanges()
}
extension KeyboardHandler where Self: UIViewController {
func startObservingKeyboardChanges() {
// NotificationCenter observers
NotificationCenter.default.addObserver(forName: NSNotification.Name.UIKeyboardWillShow, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
// Deal with rotations
NotificationCenter.default.addObserver(forName: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
// Deal with keyboard change (emoji, numerical, etc.)
NotificationCenter.default.addObserver(forName: NSNotification.Name.UITextInputCurrentInputModeDidChange, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
NotificationCenter.default.addObserver(forName: NSNotification.Name.UIKeyboardWillHide, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillHide(notification)
}
}
func keyboardWillShow(_ notification: Notification) {
let verticalPadding: CGFloat = 20 // Padding between the bottom of the view and the top of the keyboard
guard let value = notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue else { return }
let keyboardHeight = value.cgRectValue.height
// Here you could have more complex rules, like checking if the textField currently selected is actually covered by the keyboard, but that's out of this scope.
self.bottomConstraint.constant = keyboardHeight + verticalPadding
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.layoutIfNeeded()
})
}
func keyboardWillHide(_ notification: Notification) {
self.bottomConstraint.constant = 0
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.layoutIfNeeded()
})
}
func stopObservingKeyboardChanges() {
NotificationCenter.default.removeObserver(self)
}
}
Führen Sie die folgenden Schritte aus, um es in einem UIViewController zu implementieren:
lassen Sie den viewController diesem Protokoll entsprechen:
class FormMailVC: UIViewControlle, KeyboardHandler {
beobachten Sie Tastaturänderungen in viewWillAppear:
// MARK: - View controller life cycle
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
startObservingKeyboardChanges()
}
hören Sie auf, Tastaturänderungen in viewWillDisappear zu beobachten:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
stopObservingKeyboardChanges()
}
erstellen Sie ein IBOutlet für die untere Einschränkung aus dem Storyboard:
// NSLayoutConstraints
@IBOutlet weak var bottomConstraint: NSLayoutConstraint!
(Ich empfehle Ihnen, Ihre gesamte Benutzeroberfläche in eine "contentView" einzubetten, und verknüpfen Sie mit dieser Eigenschaft die untere Einschränkung von dieser contentView zur unteren Layout-Anleitung.)
Ändern Sie die Integritätspriorität der top-Einschränkung in 250 (niedrig).
Dies bewirkt, dass die gesamte Inhaltsansicht nach oben gleitet, wenn die Tastatur angezeigt wird. Die Priorität muss niedriger sein als jede andere Einschränkungspriorität in den Unteransichten, einschließlich Prioritäten für die Inhaltserweiterung/Inhaltskomprimierung.
Möglicherweise müssen Sie eine Bedingung "größer als gleich" hinzufügen:
Eine solche einfache UIViewController
extension kann verwendet werden
//MARK: - Observers
extension UIViewController {
func addObserverForNotification(notificationName: String, actionBlock: (NSNotification) -> Void) {
NSNotificationCenter.defaultCenter().addObserverForName(notificationName, object: nil, queue: NSOperationQueue.mainQueue(), usingBlock: actionBlock)
}
func removeObserver(observer: AnyObject, notificationName: String) {
NSNotificationCenter.defaultCenter().removeObserver(observer, name: notificationName, object: nil)
}
}
//MARK: - Keyboard observers
extension UIViewController {
typealias KeyboardHeightClosure = (CGFloat) -> ()
func addKeyboardChangeFrameObserver(willShow willShowClosure: KeyboardHeightClosure?,
willHide willHideClosure: KeyboardHeightClosure?) {
NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardWillChangeFrameNotification,
object: nil, queue: NSOperationQueue.mainQueue(), usingBlock: { [weak self](notification) in
if let userInfo = notification.userInfo,
let frame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue(),
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Double,
let c = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? UInt,
let kFrame = self?.view.convertRect(frame, fromView: nil),
let kBounds = self?.view.bounds {
let animationType = UIViewAnimationOptions(rawValue: c)
let kHeight = kFrame.size.height
UIView.animateWithDuration(duration, delay: 0, options: animationType, animations: {
if CGRectIntersectsRect(kBounds, kFrame) { // keyboard will be shown
willShowClosure?(kHeight)
} else { // keyboard will be hidden
willHideClosure?(kHeight)
}
}, completion: nil)
} else {
print("Invalid conditions for UIKeyboardWillChangeFrameNotification")
}
})
}
func removeKeyboardObserver() {
removeObserver(self, notificationName: UIKeyboardWillChangeFrameNotification)
}
}
Verwendungsbeispiel
override func viewWillDisappear(animated: Bool) {
super.viewDidDisappear(animated)
removeKeyboardObserver()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
addKeyboardChangeFrameObserver(willShow: { [weak self](height) in
//Update constraints here
self?.view.setNeedsUpdateConstraints()
}, willHide: { [weak self](height) in
//Reset constraints here
self?.view.setNeedsUpdateConstraints()
})
}
Swift 4 Lösung
//MARK: - Observers
extension UIViewController {
func addObserverForNotification(_ notificationName: Notification.Name, actionBlock: @escaping (Notification) -> Void) {
NotificationCenter.default.addObserver(forName: notificationName, object: nil, queue: OperationQueue.main, using: actionBlock)
}
func removeObserver(_ observer: AnyObject, notificationName: Notification.Name) {
NotificationCenter.default.removeObserver(observer, name: notificationName, object: nil)
}
}
//MARK: - Keyboard handling
extension UIViewController {
typealias KeyboardHeightClosure = (CGFloat) -> ()
func addKeyboardChangeFrameObserver(willShow willShowClosure: KeyboardHeightClosure?,
willHide willHideClosure: KeyboardHeightClosure?) {
NotificationCenter.default.addObserver(forName: NSNotification.Name.UIKeyboardWillChangeFrame,
object: nil, queue: OperationQueue.main, using: { [weak self](notification) in
if let userInfo = notification.userInfo,
let frame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue,
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Double,
let c = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? UInt,
let kFrame = self?.view.convert(frame, from: nil),
let kBounds = self?.view.bounds {
let animationType = UIViewAnimationOptions(rawValue: c)
let kHeight = kFrame.size.height
UIView.animate(withDuration: duration, delay: 0, options: animationType, animations: {
if kBounds.intersects(kFrame) { // keyboard will be shown
willShowClosure?(kHeight)
} else { // keyboard will be hidden
willHideClosure?(kHeight)
}
}, completion: nil)
} else {
print("Invalid conditions for UIKeyboardWillChangeFrameNotification")
}
})
}
func removeKeyboardObserver() {
removeObserver(self, notificationName: NSNotification.Name.UIKeyboardWillChangeFrame)
}
}
Einfachste Möglichkeit, die keinen Code erfordert:
Das Objekt wird automatisch synchron mit der Tastatur nach oben verschoben.
struct MoveKeyboard {
static let KEYBOARD_ANIMATION_DURATION : CGFloat = 0.3
static let MINIMUM_SCROLL_FRACTION : CGFloat = 0.2;
static let MAXIMUM_SCROLL_FRACTION : CGFloat = 0.8;
static let PORTRAIT_KEYBOARD_HEIGHT : CGFloat = 216;
static let LANDSCAPE_KEYBOARD_HEIGHT : CGFloat = 162;
}
func textFieldDidBeginEditing(textField: UITextField) {
let textFieldRect : CGRect = self.view.window!.convertRect(textField.bounds, fromView: textField)
let viewRect : CGRect = self.view.window!.convertRect(self.view.bounds, fromView: self.view)
let midline : CGFloat = textFieldRect.Origin.y + 0.5 * textFieldRect.size.height
let numerator : CGFloat = midline - viewRect.Origin.y - MoveKeyboard.MINIMUM_SCROLL_FRACTION * viewRect.size.height
let denominator : CGFloat = (MoveKeyboard.MAXIMUM_SCROLL_FRACTION - MoveKeyboard.MINIMUM_SCROLL_FRACTION) * viewRect.size.height
var heightFraction : CGFloat = numerator / denominator
if heightFraction < 0.0 {
heightFraction = 0.0
} else if heightFraction > 1.0 {
heightFraction = 1.0
}
let orientation : UIInterfaceOrientation = UIApplication.sharedApplication().statusBarOrientation
if (orientation == UIInterfaceOrientation.Portrait || orientation == UIInterfaceOrientation.PortraitUpsideDown) {
animateDistance = floor(MoveKeyboard.PORTRAIT_KEYBOARD_HEIGHT * heightFraction)
} else {
animateDistance = floor(MoveKeyboard.LANDSCAPE_KEYBOARD_HEIGHT * heightFraction)
}
var viewFrame : CGRect = self.view.frame
viewFrame.Origin.y -= animateDistance
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))
self.view.frame = viewFrame
UIView.commitAnimations()
}
func textFieldDidEndEditing(textField: UITextField) {
var viewFrame : CGRect = self.view.frame
viewFrame.Origin.y += animateDistance
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))
self.view.frame = viewFrame
UIView.commitAnimations()
}
Und zum Schluss verwenden wir Delegat-Methoden
func textFieldShouldReturn(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
refactored from using-c http://www.cocoawithlove.com/2008/10/sliding-uitextfields-around-to-avoid.html
Eine weitere Lösung, die nicht von Autolayout, Einschränkungen oder Ausgängen abhängt. Was Sie brauchen, sind Ihre Felder in einem Bildlauf.
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: "makeSpaceForKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "makeSpaceForKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}
func makeSpaceForKeyboard(notification: NSNotification) {
let info = notification.userInfo!
let keyboardHeight:CGFloat = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().size.height
let duration:Double = info[UIKeyboardAnimationDurationUserInfoKey] as! Double
if notification.name == UIKeyboardWillShowNotification {
UIView.animateWithDuration(duration, animations: { () -> Void in
var frame = self.view.frame
frame.size.height = frame.size.height - keyboardHeight
self.view.frame = frame
})
} else {
UIView.animateWithDuration(duration, animations: { () -> Void in
var frame = self.view.frame
frame.size.height = frame.size.height + keyboardHeight
self.view.frame = frame
})
}
}
Hier ist meine Version für eine Lösung für Swift 2.2:
Registrieren Sie sich zuerst für Benachrichtigungen zum Anzeigen/Ausblenden der Tastatur
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(MessageThreadVC.keyboardWillShow(_:)),
name: UIKeyboardWillShowNotification,
object: nil)
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(MessageThreadVC.keyboardWillHide(_:)),
name: UIKeyboardWillHideNotification,
object: nil)
Dann verschieben Sie in Methoden, die diesen Benachrichtigungen entsprechen, die Hauptansicht nach oben oder unten
func keyboardWillShow(sender: NSNotification) {
if let keyboardSize = (sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.Origin.y = -keyboardSize.height
}
}
func keyboardWillHide(sender: NSNotification) {
self.view.frame.Origin.y = 0
}
Der Trick liegt im Teil "keyboardWillShow", der jedes Mal Anrufe erhält, wenn "QuickType Suggestion Bar" erweitert oder reduziert wird. Dann setzen wir immer die y-Koordinate der Hauptansicht, die dem negativen Wert der Gesamthöhe der Tastatur entspricht (mit oder ohne "QuickType-Leiste").
Vergessen Sie nicht, die Beobachter am Ende zu entfernen
deinit {
NSNotificationCenter.defaultCenter().removeObserver(self)
}
Im Folgenden finden Sie eine einfache Lösung, bei der das Textfeld mit einer Einschränkung an die untere Layout-Anleitung gebunden ist. Es wird einfach die Tastaturhöhe zur Konstante der Einschränkung hinzugefügt.
// This constraint ties the text field to the bottom layout guide
@IBOutlet var textFieldToBottomLayoutGuideConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name:UIKeyboardWillHideNotification, object: nil);
}
func keyboardWillShow(sender: NSNotification) {
if let keyboardSize = (sender.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.textFieldToBottomLayoutGuideConstraint?.constant += keyboardSize.height
}
}
func keyboardWillHide(sender: NSNotification) {
if let keyboardSize = (sender.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.textFieldToBottomLayoutGuideConstraint?.constant -= keyboardSize.height
}
}
Sie können diese Bibliothek und nur eine Codezeile in appDidFinishedLaunching verwenden und sind fertig.
func application(application: UIApplication,didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
IQKeyboardManager.sharedManager().enable = true
return true
}
IQKeyboardManager - Ansicht anpassen, wenn Tastatur angezeigt wirdlink - https://github.com/hackiftekhar/IQKeyboardManager
Ich glaube, ich bin zu spät, aber ich habe eine andere einfache Version von Saqibs Antwort gefunden. Ich verwende Autolayout mit Einschränkungen. Ich habe eine kleine Ansicht in eine andere Hauptansicht mit Benutzernamen- und Kennwortfeldern. Anstatt die y-Koordinate der Ansicht zu ändern, speichere ich den ursprünglichen Einschränkungswert in einer Variablen und ändere die Konstante der Einschränkung auf einen bestimmten Wert. Nachdem die Tastatur wieder verworfen wurde, wird die Beschränkung auf die ursprüngliche Einstellung gesetzt. Auf diese Weise wird das Problem vermieden, das Saqibs Antwort hat: (Die Ansicht bewegt sich immer weiter und stoppt nicht). Unten ist mein Code ...
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
self.originalConstraint = self.centerYConstraint.constant
}
func keyboardWillShow(sender: NSNotification) {
self.centerYConstraint.constant += 30
}
func keyboardWillHide(sender: NSNotification) {
self.centerYConstraint.constant = self.originalConstraint
}
Dies ist nützlich, wenn die Textfeld-Übersicht angezeigt wird
class AdminLoginViewController: UIViewController,
UITextFieldDelegate{
@IBOutlet weak var txtUserName: UITextField!
@IBOutlet weak var txtUserPassword: UITextField!
@IBOutlet weak var btnAdminLogin: UIButton!
private var activeField : UIView?
var param:String!
var adminUser : Admin? = nil
var kbHeight: CGFloat!
override func viewDidLoad()
{
self.addKeyBoardObserver()
self.addGestureForHideKeyBoard()
}
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func addGestureForHideKeyBoard()
{
let tapGesture = UITapGestureRecognizer(target: self, action: Selector("hideKeyboard"))
tapGesture.cancelsTouchesInView = false
view.addGestureRecognizer(tapGesture)
}
func hideKeyboard() {
self.view.endEditing(true)
}
func addKeyBoardObserver(){
NSNotificationCenter.defaultCenter().addObserver(self, selector: "willChangeKeyboardFrame:",
name:UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "willChangeKeyboardFrame:",
name:UIKeyboardWillHideNotification, object: nil)
}
func removeObserver(){
NSNotificationCenter.defaultCenter().removeObserver(self)
}
//MARK:- textfiled Delegate
func textFieldShouldBeginEditing(textField: UITextField) -> Bool
{
activeField = textField
return true
}
func textFieldShouldEndEditing(textField: UITextField) -> Bool
{
if activeField == textField
{
activeField = nil
}
return true
}
func textFieldShouldReturn(textField: UITextField) -> Bool {
if txtUserName == textField
{
txtUserPassword.becomeFirstResponder()
}
else if (textField == txtUserPassword)
{
self.btnAdminLoginAction(nil)
}
return true;
}
func willChangeKeyboardFrame(aNotification : NSNotification)
{
if self.activeField != nil && self.activeField!.isFirstResponder()
{
if let keyboardSize = (aNotification.userInfo![UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue()
{
let dy = (self.activeField?.superview?.convertRect((self.activeField?.frame)!, toView: view).Origin.y)!
let height = (self.view.frame.size.height - keyboardSize.size.height)
if dy > height
{
var frame = self.view.frame
frame.Origin.y = -((dy - height) + (self.activeField?.frame.size.height)! + 20)
self.view.frame = frame
}
}
}
else
{
var frame = self.view.frame
frame.Origin.y = 0
self.view.frame = frame
}
} }
func registerForKeyboardNotifications()
{
//Keyboard
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWasShown), name: UIKeyboardDidShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWillBeHidden), name: UIKeyboardDidHideNotification, object: nil)
}
func deregisterFromKeyboardNotifications(){
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWasShown(notification: NSNotification){
let userInfo: NSDictionary = notification.userInfo!
let keyboardInfoFrame = userInfo.objectForKey(UIKeyboardFrameEndUserInfoKey)?.CGRectValue()
let windowFrame:CGRect = (UIApplication.sharedApplication().keyWindow!.convertRect(self.view.frame, fromView:self.view))
let keyboardFrame = CGRectIntersection(windowFrame, keyboardInfoFrame!)
let coveredFrame = UIApplication.sharedApplication().keyWindow!.convertRect(keyboardFrame, toView:self.view)
let contentInsets = UIEdgeInsetsMake(0, 0, (coveredFrame.size.height), 0.0)
self.scrollViewInAddCase .contentInset = contentInsets;
self.scrollViewInAddCase.scrollIndicatorInsets = contentInsets;
self.scrollViewInAddCase.contentSize = CGSizeMake((self.scrollViewInAddCase.contentSize.width), (self.scrollViewInAddCase.contentSize.height))
}
/**
this method will fire when keyboard was hidden
- parameter notification: contains keyboard details
*/
func keyboardWillBeHidden (notification: NSNotification) {
self.scrollViewInAddCase.contentInset = UIEdgeInsetsZero
self.scrollViewInAddCase.scrollIndicatorInsets = UIEdgeInsetsZero
}
Schnelle 4.x-Antwort, die Antworten von @Joseph Lord und @Isuru zusammenführt. bottomConstraint
steht für die untere Einschränkung der Ansicht, die Sie verschieben möchten.
override func viewDidLoad() {
// Call super
super.viewDidLoad()
// Subscribe to keyboard notifications
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardNotification(notification:)),
name: UIResponder.keyboardWillChangeFrameNotification,
object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
@objc func keyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
// Get keyboard frame
let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
// Set new bottom constraint constant
let bottomConstraintConstant = keyboardFrame.Origin.y >= UIScreen.main.bounds.size.height ? 0.0 : keyboardFrame.size.height
// Set animation properties
let duration = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)
// Animate the view you care about
UIView.animate(withDuration: duration, delay: 0, options: animationCurve, animations: {
self.bottomConstraint.constant = bottomConstraintConstant
self.view.layoutIfNeeded()
}, completion: nil)
}
}
Wenn Sie wie ich sind und alle oben genannten Lösungen ausprobiert haben und Ihr Problem immer noch nicht gelöst ist, habe ich eine großartige Lösung für Sie, die wie ein Zauber wirkt. Zunächst möchte ich einige Dinge über einige der oben genannten Lösungen klären.
Ich habe auf folgende Weise getan:
class SignInController: UIViewController , UITextFieldDelegate {
@IBOutlet weak var scrollView: UIScrollView!
// outlet declartion
@IBOutlet weak var signInTextView: UITextField!
var kbHeight: CGFloat!
/**
*
* @method viewDidLoad
*
*/
override func viewDidLoad() {
super.viewDidLoad()
self.signInTextView.delegate = self
}// end viewDidLoad
/**
*
* @method viewWillAppear
*
*/
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}// end viewWillAppear
/**
*
* @method viewDidAppear
*
*/
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(animated)
}// end viewDidAppear
/**
*
* @method viewWillDisappear
*
*/
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self)
}
/**
*
* @method textFieldShouldReturn
* retun the keyboard value
*
*/
// MARK -
func textFieldShouldReturn(textField: UITextField) -> Bool {
signInTextView.resignFirstResponder()
return true;
}// end textFieldShouldReturn
// MARK - keyboardWillShow
func keyboardWillShow(notification: NSNotification) {
if let userInfo = notification.userInfo {
if let keyboardSize = (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
kbHeight = keyboardSize.height
self.animateTextField(true)
}
}
}// end keyboardWillShow
// MARK - keyboardWillHide
func keyboardWillHide(notification: NSNotification) {
self.animateTextField(false)
}// end keyboardWillHide
// MARK - animateTextField
func animateTextField(up: Bool) {
var movement = (up ? -kbHeight : kbHeight)
UIView.animateWithDuration(0.3, animations: {
self.view.frame = CGRectOffset(self.view.frame, 0, movement)
})
}// end animateTextField
/**
*
* @method didReceiveMemoryWarning
*
*/
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}// end didReceiveMemoryWarning
}// end SignInController
Wenn Sie wie ich sind, verwenden Sie Autolayout und erhalten die Tastatur nicht, wenn Sie die App auf einem Simulator ausführen. Dies kann daran liegen, dass Apple Sie veranlasst, die Tastatur Ihres Computers als erste Tastatur zu verwenden.
So wird die Tastatur vom Gerät angezeigt:
shift + cmd + K
Klingt dumm, aber ich hätte diese Antwort gerne vor 3 Stunden gefunden :)
Keiner von ihnen arbeitete für, und ich habe letztendlich Content-Insets verwendet, um meine Ansicht nach oben zu verschieben, wenn die Tastatur angezeigt wird.
Hinweis: Ich habe eine UITableView verwendet
Referenzierte Lösung @ keyboard-content-offset die vollständig in Objective C geschrieben wurde, ist die untenstehende Lösung clean swift.
Fügen Sie den Benachrichtigungsbeobachter @ viewDidLoad () hinzu.
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(yourClass.keyboardWillBeShown), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(yourClass.keyboardWillBeHidden), name:UIKeyboardWillHideNotification, object: nil);
Um die Tastaturgröße zu ermitteln, rufen wir zunächst das userInfo-Wörterbuch aus dem Benachrichtigungsobjekt ab, in dem alle zusätzlichen Objekte gespeichert werden, die unser Empfänger möglicherweise verwendet.
Aus diesem Wörterbuch können Sie das CGRect-Objekt abrufen, das den Rahmen der Tastatur beschreibt, indem Sie die Taste UIKeyboardFrameBeginUserInfoKey verwenden.
Wenden Sie das Inhalts-Inset für die Table View @ keyboardWillBeShown-Methode an.
func keyboardWillBeShown(sender: NSNotification)
{
// Move the table view
if let keyboardSize = (sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
{
let contentInsets = UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.height), 0.0);
yourTableView.contentInset = contentInsets;
yourTableView.scrollIndicatorInsets = contentInsets;
}
}
Stellen Sie die view @ keyboardWillBeHidden-Methode wieder her
func keyboardWillBeHidden(sender: NSNotification)
{
// Moving back the table view back to the default position
yourTableView.contentInset = UIEdgeInsetsZero;
yourTableView.scrollIndicatorInsets = UIEdgeInsetsZero;
}
Wenn Sie auch die Geräteorientierung berücksichtigen möchten, verwenden Sie Bedingungsanweisungen, um den Code an Ihre Bedürfnisse anzupassen.
// Portrait
UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.height), 0.0);
// Landscape
UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.width), 0.0);
Schließen Sie einfach Ihr Textfeld in eine Ansicht ein und überschreiben Sie dann inputAccessoryView, um die Ansicht zurückzugeben. Wichtig: Ihre Ansicht sollte programmgesteuert erstellt werden. Verwenden Sie keine @IBOutlets.
override var inputAccessoryView: UIView? {
get {
return newlyProgramaticallyCreatedView
}}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func keyboardWillShow(_ notification:Notification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
tableView.contentInset = UIEdgeInsetsMake(0, 0, keyboardSize.height, 0)
}
}
func keyboardWillHide(_ notification:Notification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0)
}
}
Am besten verwenden Sie NotificationCenter, um Tastaturaktionen abzufangen. Sie können den Schritten in diesem kurzen Artikel folgen https://medium.com/@demirciy/keyboard-handling-deb1a96a8207
Schnell 4,1,
Verwenden Sie die TPKeyBoardAvoiding-Klasse, um dies zu erreichen. Dies funktioniert gut mit UIScrollView, UICollectionView, UITableView.
Weisen Sie diese Klasse einfach Ihrer Bildlaufansicht, Sammlungsansicht oder Tabellenansicht im Storyboard zu oder erstellen Sie ihr Objekt programmgesteuert ..__ Alle Textfelder oder Textansichten in TPKeyboardAvoiding Die Bildlaufansicht wird automatisch angepasst, wenn die Tastatur angezeigt wird und ausgeblendet wird.
Hier ist der Link für TPKeyboardAvoiding
TPKeyboardAvoiding für Swift 4.1,
import Foundation
import UIKit
// MARK: - TableView
class TPKeyboardAvoidingTableView:UITableView,UITextFieldDelegate, UITextViewDelegate {
override var frame:CGRect{
willSet{
super.frame = frame
}
didSet{
if hasAutomaticKeyboardAvoidingBehaviour() {return}
TPKeyboardAvoiding_updateContentInset()
}
}
override var contentSize:CGSize{
willSet(newValue){
if hasAutomaticKeyboardAvoidingBehaviour() {
super.contentSize = newValue
return
}
if newValue.equalTo(self.contentSize)
{
return
}
super.contentSize = newValue
self.TPKeyboardAvoiding_updateContentInset()
}
// didSet{
// self.TPKeyboardAvoiding_updateContentInset()
// }
}
override init(frame: CGRect, style: UITableViewStyle) {
super.init(frame: frame, style: style)
self.setup()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.setup()
}
override func awakeFromNib() {
setup()
}
deinit{
NotificationCenter.default.removeObserver(self)
}
func hasAutomaticKeyboardAvoidingBehaviour()->Bool
{
if #available(iOS 8.3, *) {
if self.delegate is UITableViewController
{
return true
}
}
return false
}
func focusNextTextField()->Bool
{
return self.TPKeyboardAvoiding_focusNextTextField()
}
@objc func scrollToActiveTextField()
{
return self.TPKeyboardAvoiding_scrollToActiveTextField()
}
override func willMove(toSuperview newSuperview: UIView?) {
super.willMove(toSuperview: newSuperview)
if newSuperview != nil {
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
self.TPKeyboardAvoiding_findFirstResponderBeneathView(self)?.resignFirstResponder()
super.touchesEnded(touches, with: event)
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
if !self.focusNextTextField()
{
textField.resignFirstResponder()
}
return true
}
override func layoutSubviews() {
super.layoutSubviews()
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
Timer.scheduledTimer(timeInterval: 0.1, target: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), userInfo: nil, repeats: false)
}
}
private extension TPKeyboardAvoidingTableView
{
func setup()
{
if self.hasAutomaticKeyboardAvoidingBehaviour() { return }
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillShow(_:)),
name: NSNotification.Name.UIKeyboardWillChangeFrame,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillHide(_:)),
name: NSNotification.Name.UIKeyboardWillHide,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextViewTextDidBeginEditing,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextFieldTextDidBeginEditing,
object: nil)
}
}
// MARK: - CollectionView
class TPKeyboardAvoidingCollectionView:UICollectionView,UITextViewDelegate {
override var contentSize:CGSize{
willSet(newValue){
if newValue.equalTo(self.contentSize)
{
return
}
super.contentSize = newValue
self.TPKeyboardAvoiding_updateContentInset()
}
// didSet{
// self.TPKeyboardAvoiding_updateContentInset()
// }
}
override var frame:CGRect{
willSet{
super.frame = frame
}
didSet{
self.TPKeyboardAvoiding_updateContentInset()
}
}
// override init(frame: CGRect) {
// super.init(frame: frame)
// }
override init(frame: CGRect, collectionViewLayout layout: UICollectionViewLayout) {
super.init(frame: frame, collectionViewLayout: layout)
setup()
}
required init?(coder aDecoder: NSCoder) {
// fatalError("init(coder:) has not been implemented")
super.init(coder: aDecoder)
self.setup()
}
override func awakeFromNib() {
setup()
}
deinit{
NotificationCenter.default.removeObserver(self)
}
func focusNextTextField()->Bool
{
return self.TPKeyboardAvoiding_focusNextTextField()
}
@objc func scrollToActiveTextField()
{
return self.TPKeyboardAvoiding_scrollToActiveTextField()
}
override func willMove(toSuperview newSuperview: UIView?) {
super.willMove(toSuperview: newSuperview)
if newSuperview != nil {
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
self.TPKeyboardAvoiding_findFirstResponderBeneathView(self)?.resignFirstResponder()
super.touchesEnded(touches, with: event)
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
if !self.focusNextTextField()
{
textField.resignFirstResponder()
}
return true
}
override func layoutSubviews() {
super.layoutSubviews()
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
Timer.scheduledTimer(timeInterval: 0.1, target: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), userInfo: nil, repeats: false)
}
}
private extension TPKeyboardAvoidingCollectionView
{
func setup()
{
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillShow(_:)),
name: NSNotification.Name.UIKeyboardWillChangeFrame,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillHide(_:)),
name: NSNotification.Name.UIKeyboardWillHide,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextViewTextDidBeginEditing,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextFieldTextDidBeginEditing,
object: nil)
}
}
// MARK: - ScrollView
class TPKeyboardAvoidingScrollView:UIScrollView,UITextFieldDelegate,UITextViewDelegate
{
override var contentSize:CGSize{
didSet{
self.TPKeyboardAvoiding_updateFromContentSizeChange()
}
}
override var frame:CGRect{
didSet{
self.TPKeyboardAvoiding_updateContentInset()
}
}
override init(frame: CGRect) {
super.init(frame: frame)
self.setup()
}
override func awakeFromNib() {
setup()
}
func contentSizeToFit()
{
self.contentSize = self.TPKeyboardAvoiding_calculatedContentSizeFromSubviewFrames()
}
func focusNextTextField() ->Bool
{
return self.TPKeyboardAvoiding_focusNextTextField()
}
@objc func scrollToActiveTextField()
{
return self.TPKeyboardAvoiding_scrollToActiveTextField()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.setup()
}
deinit{
NotificationCenter.default.removeObserver(self)
}
override func willMove(toSuperview newSuperview: UIView?) {
super.willMove(toSuperview: newSuperview)
if newSuperview != nil {
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
self.TPKeyboardAvoiding_findFirstResponderBeneathView(self)?.resignFirstResponder()
super.touchesEnded(touches, with: event)
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
if !self.focusNextTextField()
{
textField.resignFirstResponder()
}
return true
}
override func layoutSubviews() {
super.layoutSubviews()
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), object: self)
Timer.scheduledTimer(timeInterval: 0.1, target: self, selector: #selector(TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_:)), userInfo: nil, repeats: false)
}
}
private extension TPKeyboardAvoidingScrollView
{
func setup()
{
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillShow(_:)),
name: NSNotification.Name.UIKeyboardWillChangeFrame,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(TPKeyboardAvoiding_keyboardWillHide(_:)),
name: NSNotification.Name.UIKeyboardWillHide,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextViewTextDidBeginEditing,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(scrollToActiveTextField),
name: NSNotification.Name.UITextFieldTextDidBeginEditing,
object: nil)
}
}
// MARK: - Process Event
let kCalculatedContentPadding:CGFloat = 10;
let kMinimumScrollOffsetPadding:CGFloat = 20;
extension UIScrollView
{
@objc func TPKeyboardAvoiding_keyboardWillShow(_ notification:Notification)
{
guard let userInfo = notification.userInfo else { return }
guard let rectNotification = notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue else
{
return
}
let keyboardRect = self.convert(rectNotification.cgRectValue , from: nil)
if keyboardRect.isEmpty
{
return
}
let state = self.keyboardAvoidingState()
guard let firstResponder = self.TPKeyboardAvoiding_findFirstResponderBeneathView(self) else { return}
state.keyboardRect = keyboardRect
if !state.keyboardVisible
{
state.priorInset = self.contentInset
state.priorScrollIndicatorInsets = self.scrollIndicatorInsets
state.priorPagingEnabled = self.isPagingEnabled
}
state.keyboardVisible = true
self.isPagingEnabled = false
if self is TPKeyboardAvoidingScrollView
{
state.priorContentSize = self.contentSize
if self.contentSize.equalTo(CGSize.zero)
{
self.contentSize = self.TPKeyboardAvoiding_calculatedContentSizeFromSubviewFrames()
}
}
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Float ?? 0.0
let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? Int ?? 0
let options = UIViewAnimationOptions(rawValue: UInt(curve))
UIView.animate(withDuration: TimeInterval(duration),
delay: 0,
options: options,
animations: { [weak self]() -> Void in
if let actualSelf = self
{
actualSelf.contentInset = actualSelf.TPKeyboardAvoiding_contentInsetForKeyboard()
let viewableHeight = actualSelf.bounds.size.height - actualSelf.contentInset.top - actualSelf.contentInset.bottom
let point = CGPoint(x: actualSelf.contentOffset.x, y: actualSelf.TPKeyboardAvoiding_idealOffsetForView(firstResponder, viewAreaHeight: viewableHeight))
actualSelf.setContentOffset(point, animated: false)
actualSelf.scrollIndicatorInsets = actualSelf.contentInset
actualSelf.layoutIfNeeded()
}
}) { (finished) -> Void in
}
}
@objc func TPKeyboardAvoiding_keyboardWillHide(_ notification:Notification)
{
guard let userInfo = notification.userInfo else { return }
guard let rectNotification = userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue else
{
return
}
let keyboardRect = self.convert(rectNotification.cgRectValue , from: nil)
if keyboardRect.isEmpty
{
return
}
let state = self.keyboardAvoidingState()
if !state.keyboardVisible
{
return
}
state.keyboardRect = CGRect.zero
state.keyboardVisible = false
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Float ?? 0.0
let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? Int ?? 0
let options = UIViewAnimationOptions(rawValue: UInt(curve))
UIView.animate(withDuration: TimeInterval(duration),
delay: 0,
options: options,
animations: { [weak self]() -> Void in
if let actualSelf = self
{
if actualSelf is TPKeyboardAvoidingScrollView {
actualSelf.contentSize = state.priorContentSize
actualSelf.contentInset = state.priorInset
actualSelf.scrollIndicatorInsets = state.priorScrollIndicatorInsets
actualSelf.isPagingEnabled = state.priorPagingEnabled
actualSelf.layoutIfNeeded()
}
}
}) { (finished) -> Void in
}
}
func TPKeyboardAvoiding_updateFromContentSizeChange()
{
let state = self.keyboardAvoidingState()
if state.keyboardVisible
{
state.priorContentSize = self.contentSize
}
}
func TPKeyboardAvoiding_focusNextTextField() ->Bool
{
guard let firstResponder = self.TPKeyboardAvoiding_findFirstResponderBeneathView(self) else { return false}
guard let view = self.TPKeyboardAvoiding_findNextInputViewAfterView(firstResponder, beneathView: self) else { return false}
Timer.scheduledTimer(timeInterval: 0.1, target: view, selector: #selector(becomeFirstResponder), userInfo: nil, repeats: false)
return true
}
func TPKeyboardAvoiding_scrollToActiveTextField()
{
let state = self.keyboardAvoidingState()
if !state.keyboardVisible { return }
let visibleSpace = self.bounds.size.height - self.contentInset.top - self.contentInset.bottom
let idealOffset = CGPoint(x: 0,
y: self.TPKeyboardAvoiding_idealOffsetForView(self.TPKeyboardAvoiding_findFirstResponderBeneathView(self),
viewAreaHeight: visibleSpace))
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + Double((Int64)(0 * NSEC_PER_SEC)) / Double(NSEC_PER_SEC)) {[weak self] () -> Void in
self?.setContentOffset(idealOffset, animated: true)
}
}
//Helper
func TPKeyboardAvoiding_findFirstResponderBeneathView(_ view:UIView) -> UIView?
{
for childView in view.subviews
{
if childView.responds(to: #selector(getter: isFirstResponder)) && childView.isFirstResponder
{
return childView
}
let result = TPKeyboardAvoiding_findFirstResponderBeneathView(childView)
if result != nil
{
return result
}
}
return nil
}
func TPKeyboardAvoiding_updateContentInset()
{
let state = self.keyboardAvoidingState()
if state.keyboardVisible
{
self.contentInset = self.TPKeyboardAvoiding_contentInsetForKeyboard()
}
}
func TPKeyboardAvoiding_calculatedContentSizeFromSubviewFrames() ->CGSize
{
let wasShowingVerticalScrollIndicator = self.showsVerticalScrollIndicator
let wasShowingHorizontalScrollIndicator = self.showsHorizontalScrollIndicator
self.showsVerticalScrollIndicator = false
self.showsHorizontalScrollIndicator = false
var rect = CGRect.zero
for view in self.subviews
{
rect = rect.union(view.frame)
}
rect.size.height += kCalculatedContentPadding
self.showsVerticalScrollIndicator = wasShowingVerticalScrollIndicator
self.showsHorizontalScrollIndicator = wasShowingHorizontalScrollIndicator
return rect.size
}
func TPKeyboardAvoiding_idealOffsetForView(_ view:UIView?,viewAreaHeight:CGFloat) -> CGFloat
{
let contentSize = self.contentSize
var offset:CGFloat = 0.0
let subviewRect = view != nil ? view!.convert(view!.bounds, to: self) : CGRect.zero
var padding = (viewAreaHeight - subviewRect.height)/2
if padding < kMinimumScrollOffsetPadding
{
padding = kMinimumScrollOffsetPadding
}
offset = subviewRect.Origin.y - padding - self.contentInset.top
if offset > (contentSize.height - viewAreaHeight)
{
offset = contentSize.height - viewAreaHeight
}
if offset < -self.contentInset.top
{
offset = -self.contentInset.top
}
return offset
}
func TPKeyboardAvoiding_contentInsetForKeyboard() -> UIEdgeInsets
{
let state = self.keyboardAvoidingState()
var newInset = self.contentInset;
let keyboardRect = state.keyboardRect
newInset.bottom = keyboardRect.size.height - max(keyboardRect.maxY - self.bounds.maxY, 0)
return newInset
}
func TPKeyboardAvoiding_viewIsValidKeyViewCandidate(_ view:UIView)->Bool
{
if view.isHidden || !view.isUserInteractionEnabled {return false}
if view is UITextField
{
if (view as! UITextField).isEnabled {return true}
}
if view is UITextView
{
if (view as! UITextView).isEditable {return true}
}
return false
}
func TPKeyboardAvoiding_findNextInputViewAfterView(_ priorView:UIView,beneathView view:UIView, candidateView bestCandidate: inout UIView?)
{
let priorFrame = self.convert(priorView.frame, to: priorView.superview)
let candidateFrame = bestCandidate == nil ? CGRect.zero : self.convert(bestCandidate!.frame, to: bestCandidate!.superview)
var bestCandidateHeuristic = -sqrt(candidateFrame.Origin.x*candidateFrame.Origin.x + candidateFrame.Origin.y*candidateFrame.Origin.y) + ( Float(fabs(candidateFrame.minY - priorFrame.minY))<Float.ulpOfOne ? 1e6 : 0)
for childView in view.subviews
{
if TPKeyboardAvoiding_viewIsValidKeyViewCandidate(childView)
{
let frame = self.convert(childView.frame, to: view)
let heuristic = -sqrt(frame.Origin.x*frame.Origin.x + frame.Origin.y*frame.Origin.y)
+ (Float(fabs(frame.minY - priorFrame.minY)) < Float.ulpOfOne ? 1e6 : 0)
if childView != priorView && (Float(fabs(frame.minY - priorFrame.minY)) < Float.ulpOfOne
&& frame.minX > priorFrame.minX
|| frame.minY > priorFrame.minY)
&& (bestCandidate == nil || heuristic > bestCandidateHeuristic)
{
bestCandidate = childView
bestCandidateHeuristic = heuristic
}
}else
{
self.TPKeyboardAvoiding_findNextInputViewAfterView(priorView, beneathView: view, candidateView: &bestCandidate)
}
}
}
func TPKeyboardAvoiding_findNextInputViewAfterView(_ priorView:UIView,beneathView view:UIView) ->UIView?
{
var candidate:UIView?
self.TPKeyboardAvoiding_findNextInputViewAfterView(priorView, beneathView: view, candidateView: &candidate)
return candidate
}
@objc func TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(_ obj: AnyObject)
{
func processWithView(_ view: UIView) {
for childView in view.subviews
{
if childView is UITextField || childView is UITextView
{
self.TPKeyboardAvoiding_initializeView(childView)
}else
{
self.TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView(childView)
}
}
}
if let timer = obj as? Timer, let view = timer.userInfo as? UIView {
processWithView(view)
}
else if let view = obj as? UIView {
processWithView(view)
}
}
func TPKeyboardAvoiding_initializeView(_ view:UIView)
{
if let textField = view as? UITextField,
let delegate = self as? UITextFieldDelegate, textField.returnKeyType == UIReturnKeyType.default &&
textField.delegate !== delegate
{
textField.delegate = delegate
let otherView = self.TPKeyboardAvoiding_findNextInputViewAfterView(view, beneathView: self)
textField.returnKeyType = otherView != nil ? .next : .done
}
}
func keyboardAvoidingState()->TPKeyboardAvoidingState
{
var state = objc_getAssociatedObject(self, &AssociatedKeysKeyboard.DescriptiveName) as? TPKeyboardAvoidingState
if state == nil
{
state = TPKeyboardAvoidingState()
self.state = state
}
return self.state!
}
}
// MARK: - Internal object observer
internal class TPKeyboardAvoidingState:NSObject
{
var priorInset = UIEdgeInsets.zero
var priorScrollIndicatorInsets = UIEdgeInsets.zero
var keyboardVisible = false
var keyboardRect = CGRect.zero
var priorContentSize = CGSize.zero
var priorPagingEnabled = false
}
internal extension UIScrollView
{
fileprivate struct AssociatedKeysKeyboard {
static var DescriptiveName = "KeyBoard_DescriptiveName"
}
var state:TPKeyboardAvoidingState?{
get{
let optionalObject:AnyObject? = objc_getAssociatedObject(self, &AssociatedKeysKeyboard.DescriptiveName) as AnyObject?
if let object:AnyObject = optionalObject {
return object as? TPKeyboardAvoidingState
} else {
return nil
}
}
set{
objc_setAssociatedObject(self, &AssociatedKeysKeyboard.DescriptiveName, newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
Ich habe die @Simpa-Lösung ein wenig geändert .........
override func viewDidLoad()
{
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("makeSpaceForKeyboard:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("makeSpaceForKeyboard:"), name:UIKeyboardWillHideNotification, object: nil);
}
deinit{
NSNotificationCenter.defaultCenter().removeObserver(self)
}
var keyboardIsVisible = false
override func makeSpaceForKeyboard(notification: NSNotification) {
let info = notification.userInfo!
let keyboardHeight:CGFloat = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().size.height
let duration:Double = info[UIKeyboardAnimationDurationUserInfoKey] as! Double
if notification.name == UIKeyboardWillShowNotification && keyboardIsVisible == false{
keyboardIsVisible = true
UIView.animateWithDuration(duration, animations: { () -> Void in
var frame = self.view.frame
frame.size.height = frame.size.height - keyboardHeight
self.view.frame = frame
})
} else if keyboardIsVisible == true && notification.name == UIKeyboardWillShowNotification{
}else {
keyboardIsVisible = false
UIView.animateWithDuration(duration, animations: { () -> Void in
var frame = self.view.frame
frame.size.height = frame.size.height + keyboardHeight
self.view.frame = frame
})
}
}
Die von mir verwendete Swift 4-Lösung nimmt die Tastaturgröße ein. Ersetzen Sie serverStatusStackView
durch die Ansicht, die Ihnen wichtig ist, z. B. self.view
:
deinit {
NotificationCenter.default.removeObserver(self)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
serverStatusStackView.frame.Origin.y = keyboardSize.height * 2 - serverStatusStackView.frame.height
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
serverStatusStackView.frame.Origin.y += keyboardSize.height
}
}
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
Hier ist eine generische Lösung für alle TextField-Schritte:
1) Erstellen Sie einen gemeinsamen ViewController, der von anderen ViewControllern erweitert wird
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.Origin.y == 0 {
self.view.frame.Origin.y -= getMoveableDistance(keyboarHeight: keyboardSize.height)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if self.view.frame.Origin.y != 0 {
self.view.frame.Origin.y = 0
}
}
deinit {
NotificationCenter.default.removeObserver(self)
}
//get the distance to move up the main view for the focus textfiled
func getMoveableDistance(keyboarHeight : CGFloat) -> CGFloat{
var y:CGFloat = 0.0
if let activeTF = getSelectedTextField(){
var tfMaxY = activeTF.frame.maxY
var containerView = activeTF.superview!
while containerView.frame.maxY != self.view.frame.maxY{
let contViewFrm = containerView.convert(activeTF.frame, to: containerView.superview)
tfMaxY = tfMaxY + contViewFrm.minY
containerView = containerView.superview!
}
let keyboardMinY = self.view.frame.height - keyboarHeight
if tfMaxY > keyboardMinY{
y = (tfMaxY - keyboardMinY) + 10.0
}
}
return y
}
2) Erstellen Sie eine Erweiterung von UIViewController und dem aktuell aktiven TextField
//get active text field
erweiterung UIViewController {func getSelectedTextField () -> UITextField? {
let totalTextFields = getTextFieldsInView(view: self.view)
for textField in totalTextFields{
if textField.isFirstResponder{
return textField
}
}
return nil
}
func getTextFieldsInView(view: UIView) -> [UITextField] {
var totalTextFields = [UITextField]()
for subview in view.subviews as [UIView] {
if let textField = subview as? UITextField {
totalTextFields += [textField]
} else {
totalTextFields += getTextFieldsInView(view: subview)
}
}
return totalTextFields
}
}